Чудо (31 July 2015 - 12:47) писал:
Я тоже, что за мод?
11d Changes:
- Mitigated a game-killing bug caused by corrupted pawns. The corrupted pawn will now be destroyed instead of causing broken saves and game crashes. I’m still tracing the root cause of this so I can make the game not generate corrupted pawns in the first place.
- Fixed a stuck-pawn bug caused by wardens trying to recruit downed prisoners and immediately ending their job, over and over.
- Fixed prisoner config resetting at inappropriate times.
- Fixed floor smoothing speed being determined by mining skill (it’s now construction).
- Fixed repeated EMP damage canceling stuns in progress.