Выпилить из пола:
Цитата
if(istype(C, /obj/item/weapon/crowbar) && (!(is_plating())))
if(broken || burnt)
user << "\red You remove the broken plating."
else
if(is_wood_floor())
user << "\red You forcefully pry off the planks, destroying them in the process."
else
user << "\red You remove the [floor_tile.name]."
new floor_tile.type(src)
make_plating()
playsound(src, 'sound/items/Crowbar.ogg', 80, 1)